Table feel
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
#Captains Log, Entry 37 When we set out, I thought this mission is a wild goose chase but now, when we are so close I think this actually might be worth all the effort the Corporation has made. I have been looking over the photos the probe sent and I must admit, there definitely...
Players
2-4
Time
?-?
Age
8+
Weight
1.69
Rating
6.11
Should this hit the table?
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Dig Mars has a high replayability score due to its high variability in gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with the potential for players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. Overall, Dig Mars provides a fresh and engaging experience with a high replayability factor.
The final luck score for Dig Mars is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
#Captains Log, Entry 37 When we set out, I thought this mission is a wild goose chase but now, when we are so close I think this actually might be worth all the effort the Corporation has made. I have been looking over the photos the probe sent and I must admit, there definitely is something buried under the surface. I am glad the Corporation trusted me with this endeavor. The crew is a bit on the edge, but it is understandable, this has never been done before. We should be landing in a few days, and I cant wait for the digging to begin. Sadly other corps have also found the resources to make the mission a reality so this will be kind of a race. I am certain we will win. #End of entry 37 In Dig Mars, players perform different actions to dig out discovery tiles. Discovery tiles are worth varying numbers of fortune points, but fortune points can also be used to upgrade a player's equipment. When to do what? Timing is key. The different actions are: Move – move one of your tokens to an adjacent stack in a horizontal or vertical direction. Dig - reveal the top tile of the stack with at least one of your tokens on it. Carry out – choose any revealed tile with at least one of your tokens on it and take it into your possession, giving you fortune points. Upgrade – pay the corresponding number of fortune points (by discarding tiles) to boost your equipment tile to the next level (e.g., from 2 to 3). When a player has collected a certain amount of fortune points, depending on number of players, the game ends and he wins!
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