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Die Sprache Des Manitu box art

Die Sprache Des Manitu

Players

2-6

Time

?-?

Age

7+

Weight

1

Rating

5.44

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Die Sprache des Manitu has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies. However, there is a lower emphasis on cooperation in the game.

Replay value

Die Sprache des Manitu has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The player interaction score is average, and the game adapts well to different player counts without compromising its appeal or balance. Although it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Die Sprache des Manitu has a moderate influence of luck. The game outcome is not predominantly determined by random elements, but they still have a notable impact. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game has a balanced mix of luck and strategy, with the outcome being influenced by both factors.

Overview

The goal of the game is to speak the Die Sprache Des Manitu language Each turn the players draw a card and read loudly the syllable, each new turn a new syllable is added and the player must say it without error. from the publisher´s site: "Ma-Ni-Tu (The dodgy syllable game) All the Indians pay attention to the chief who shows the first card. The first Indian reads it out loud: "HO". The chief inserts it in the card holder so that the others cannot see it and the second card is drawn. The second Indian repeats "Ho" and adds "TI" for the second card. The wise chief verifies, if anyone makes a mistake. Who can remember the longest word in Manitou's language?"

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Editions

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Commerce

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Credits

Designers

1
Jacques Zeimet

Artists

1
Rolf Vogt

Publishers

1
Drei Magier Spiele

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