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Die Schlacht Der Dinosaurier box art
Rich game profile

Die Schlacht Der Dinosaurier

Players set up their dinosaur armies consisting of 15 dinosaurs each in their areas. Dinosaurs may be setup in any way as long as they are within the defined area, and there's only one dinosaur per space. On your turn, you *must* play three action cards from your hand one after t...

Players

2-4

Time

?-?

Age

10+

Weight

1.33

Rating

6.35

Should this hit the table?

Quick read before the metadata.

Die Schlacht der Dinosaurier has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to others' strategies and turns. However, there is limited emphasis on cooperation in the game.

Teach 2.7

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Die Schlacht der Dinosaurier has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to others' strategies and turns. However, there is limited emphasis on cooperation in the game.

Replay value

Die Schlacht der Dinosaurier has a high replayability score due to its high variability in the gameboard, availability of expansions, deep strategic possibilities, and adaptability to different player counts. It offers a fresh and engaging experience each time it is played.

Luck profile

Die Schlacht der Dinosaurier has a moderate influence of luck. The game outcome is not predominantly determined by random elements, but they still have a notable impact. Players have substantial ability to mitigate randomness through strategic decisions and planning. Overall, the game has a balanced mix of luck and strategy.

Overview

What ABG knows about this game

Players set up their dinosaur armies consisting of 15 dinosaurs each in their areas. Dinosaurs may be setup in any way as long as they are within the defined area, and there's only one dinosaur per space. On your turn, you *must* play three action cards from your hand one after the other (two if your general was eliminated). You may additionally use lava pieces. All used cards go to the discard pile. Reshuffle if draw pile is empty. Draw sufficient cards, to fill your hand to six cards again. The game ends, when the first dinosaur army is eliminated. The player with the most dinosaurs left is declared the winner. All players count their dinosaurs . The player with the most dinosaurs wins. If there is a draw, the game continues, until one player has more dinosaurs than any other

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Credits

People and publishers

Designers

2
Stephen Baker Roger Ford

Publishers

1
Schmidt Spiele

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