Table feel
Moderate level of interaction with a mix of direct and strategic confrontation.
Players
2-6
Time
?-?
Age
7+
Weight
1
Rating
5.69
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a mix of direct and strategic confrontation.
Dice Stack offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The game provides deep strategic possibilities and room for improvement in tactics and strategies. It scales well with different numbers of players and has a moderate level of easiness to learn. Overall, it has a strong replayability score of 8.05 out of 10.
The final luck score for Dice Stack is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.
Pile up the points — carefully! — in Dice Stack. On a turn, a player rolls the six tilted dice, then stacks them in numerical order from low to high, counting out the sum as they go and stopping any time they want to score the sum to that point. If they stack all six dice, they can roll the golden die, then attempt to place that on top; if they do so, they double the points they earn on that turn. If they drop a die at any time, their turn ends and they score no points. The first player to collect one hundred points wins!
No media imported yet.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No linked items imported yet.