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Dead Stop! box art

Dead Stop!

Players

2

Time

?-?

Age

8+

Weight

1.6

Rating

5.54

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.5

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.7

Luck-sensitive

Table feel

The game Dead Stop! has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Dead Stop! has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The player interaction score is average, but the game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for Dead Stop! is 5.33, indicating a moderate influence of luck in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Test your deductive powers! Both players have six pawns and each pawn has a hidden ring. Your task is to figure out what color ring is in each of your opponent's pawns. Try to get your pawns into high value rows while stopping your opponent dead in the lower rows. Add up your points (and subtract your minuses) - the player with the highest total wins! Includes 2 playing boards, 1 card tray with posts, 48 cards, colored rings, 12 pawns, and instructions printed on the inside of the box top.

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Credits

Designers

1
(Uncredited)

Publishers

1
Milton Bradley

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