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Dawn Under box art
Rich game profile

Dawn Under

There are sixty vampires chits; ten vampires each of six different colors. The vampires are shuffled face down and distributed evenly among the players. Each player lines up one’s own vampires and reveals the identity of the vampires on both ends. The grave lids have the same dis...

Players

2-6

Time

?-?

Age

6+

Weight

1.64

Rating

6.35

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with frequent interaction. Limited emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction. Limited emphasis on cooperation.

Replay value

Dawn Under has a high replayability score due to its variability in gameplay, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, with expansions adding new content and gameplay elements. Players have room to improve their strategy over time, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

Dawn Under has a moderate level of luck influence. While random elements do have an impact on the game outcome, players have substantial ability to mitigate this randomness through strategic decisions and planning. The game relies more on player decisions and strategy rather than pure luck.

Overview

What ABG knows about this game

There are sixty vampires chits; ten vampires each of six different colors. The vampires are shuffled face down and distributed evenly among the players. Each player lines up one’s own vampires and reveals the identity of the vampires on both ends. The grave lids have the same distribution of colors as the vampires with the addition of six lids which have rats on them. Six lids are randomly removed and temporarily set aside from the rest and replaced with the lids with the rats on them. The lids are shuffled thoroughly then each lid is placed face down on one of the hollow graves on the game board. Each player receives three garlic chits of a unique color. Each player in turn turns over a grave lid. If the color of the obverse side of the lid matches the color of the vampire on either end of one’s own line then the player may put the vampire in the grave. If the grave is empty and the color of the lid does not match either vampire on the player’s ends then the player may place a garlic chit in the empty grave and replace the lid. If the grave already contains a vampire then receives a wooden stake. When a player collects three wooden stakes all the other players give one of their vampires to that player. Should the grave contain garlic placed by another player, then the player who placed the garlic gives a vampire to player who found it. A player who finds one’s own garlic receives one vampire from each of the players. Revealing a grave lid with a rat allows a player the option to reveal the grave lids of the surrounding graves. The game continues until one player has gotten rid of all of one’s own vampires. That player is the winner.

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Editions

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Credits

People and publishers

Designers

1
Norbert Proena

Artists

2
Victor Boden Irina Pechenkina

Publishers

1
Zoch Verlag

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