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Darien Apocalypse box art
Rich game profile

Darien Apocalypse

The Kingdom of Scotland's Darien scheme was the result of an inspired idea to found a colony on the Isthmus of Panama. Back in the late 17th century, this would have allowed goods from the Pacific to be quickly traded across the Atlantic (and vice versa), and it seemed a fortune...

Players

1-4

Time

45-150

Age

14+

Weight

3

Rating

6.60

Should this hit the table?

Quick read before the metadata.

Darien Apocalypse has a moderate level of direct confrontation and strategic depth. Players need to frequently pay attention to and react to each other's strategies. However, the game does not heavily emphasize cooperation.

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.8

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

Darien Apocalypse has a moderate level of direct confrontation and strategic depth. Players need to frequently pay attention to and react to each other's strategies. However, the game does not heavily emphasize cooperation.

Replay value

Darien Apocalypse has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may take some time to learn, the game offers a fresh and engaging experience each playthrough.

Luck profile

Darien Apocalypse has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

The Kingdom of Scotland's Darien scheme was the result of an inspired idea to found a colony on the Isthmus of Panama. Back in the late 17th century, this would have allowed goods from the Pacific to be quickly traded across the Atlantic (and vice versa), and it seemed a fortune was there for the taking. Regrettably the adventure was beset by disease, shortage of supplies, the unremitting hardships of the jungle, and the Spanish! After all, they were trying to build a trading hub right in the middle of Spain's Empire. Darien Apocalypse is Ragnar Brothers' second Quantum game, and it features four similar but different worlds together with the four Horsemen of the Apocalypse. One world may prosper, whilst another suffers deprivation. Scots are enlisted, ships sail, lands are explored. The original Caledonians managed to build a small encampment a fort and a watch tower. So buildings feature and drive the game, providing goods to raise more capital and special abilities to help build the colony and counter the Horsemen threat. This game can be played co-operatively or competitively. It feels like a struggle — it was a struggle!

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Credits

People and publishers

Designers

3
Gary Dicken Steve Kendall Phil Kendall

Artists

1
Marco Primo

Publishers

1
Ragnar Brothers

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