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Cyberdoom Tower box art

Cyberdoom Tower

Players

1-2

Time

15-20

Age

12+

Weight

2

Rating

5.87

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of interaction

Replay value

Cyberdoom Tower has a high replayability score due to its high variability in gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.

Luck profile

The final luck score for Cyberdoom Tower is 6.333. This indicates that the game has a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Year 2104, the machines dominate the planet Earth trying to wipe out the human race. You have been chosen to stop them. Cyberdoom Tower is a solo and co-op futuristic dungeon delve experience where you try to collect the pass-codes to unlock the top floor of the Cyberdoom Tower and defeat the AI who controls the machines and save the world! Explore the Cyberdoom Tower by moving your piece between the different floors of the tower. Fight the sentries guarding her by spending AP and rolling dice to determine your skills. Upgrade your gear deck to be ready for the final fight. The more time you spend collecting access codes, the harder it becomes. —description from the publisher

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