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Curse Of The Dark box art
Rich game profile

Curse Of The Dark

In the remote mountain village of Mordengraf, people are disappearing. Investigating reports of a 'creature' stalking the area, you venture into Castle Mordengraf, the Gothic castle overshadowing the village. Captured by an unseen force, you must escape the castle's dungeon or be...

Players

1-6

Time

120-240

Age

14+

Weight

2

Rating

8.37

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

The Curse of the Dark has a high replayability score due to its great variability in the gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with the potential for players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The final luck score for Curse of the Dark is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

In the remote mountain village of Mordengraf, people are disappearing. Investigating reports of a 'creature' stalking the area, you venture into Castle Mordengraf, the Gothic castle overshadowing the village. Captured by an unseen force, you must escape the castle's dungeon or become the creature's latest victim. But you only have three hours before the creature resumes its hunt ... Curse of the Dark is a co-operative escape room game, where players must build out the floorplan of Castle Mordengraf, uncovering and exploring new rooms of the castle to advance the story. The game features puzzle books, map tiles and other interactive components and features. A smartphone or Internet-connected device is required for some of the puzzles. Curse of the Dark features a tiered hint system, to enable teams of all abilities to progress through the game and story. The game can optionally be completed solo. Curse of the Dark is designed as a one-time experience, as some of the puzzles require players to cut, fold and write on the components. However, Professor Puzzle do provide a printable pdf of the destructible components, in the Files section on BGG and on their website, to enable the game to be replayed. —description from the publisher

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

2
Elliot Humphries James Smith (II)

Publishers

2
moses. Verlag GmbH Professor Puzzle Games

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