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Crash Pilot box art
Rich game profile

Crash Pilot

Crash Pilot rewards players who can quickly match shapes and colors. There are six rows of cards representing airplane stunts, and no row may contain two cards of the same color or shape. Each turn a player draws a card from his pile (or on the first turn from a neutral pile), th...

Players

2-5

Time

?-?

Age

6+

Weight

1.13

Rating

5.44

Should this hit the table?

Quick read before the metadata.

Crash Pilot has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Crash Pilot has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

Crash Pilot has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. While the player interaction score is average, the overall replay value is still strong. The game is moderately easy to learn, striking a balance between accessibility and depth.

Luck profile

The final luck score for Crash Pilot is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Crash Pilot rewards players who can quickly match shapes and colors. There are six rows of cards representing airplane stunts, and no row may contain two cards of the same color or shape. Each turn a player draws a card from his pile (or on the first turn from a neutral pile), then all players try to find a legal placement for that card; the first player to do so draws a card from his pile to start the next turn. Calling an incorrect row earns that player a crash chip, and three crash chips eliminates him from the game. The first player to run out of cards wins. Crash Pilot has also been published with a grocery store theme as Check Out.

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