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Copan: Dying City box art

Copan: Dying City

Players

1-4

Time

60-180

Age

14+

Weight

3.67

Rating

6.01

Fit

Teach 2.6

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus in the game.

Replay value

Copan: Dying City has a high replayability score due to its strong variability in gameplay, strategic depth, and adaptability to different player counts. The presence of expansions adds additional content and the game offers a good balance of player interaction. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

Copan: Dying City has a moderate influence of luck. Random elements, such as dice rolls or card draws, have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Welcome to the city of Copan, shining jewel of the Maya civilization. The city is flourishing, and as one of its ruling families, this golden age holds many opportunities for you to increase your influence and wealth. But Copan is destined to fall. Dark times lie ahead, and as you work to secure your legacy over generations, you have to face the city's slow decline. Your progress will hindered by dwindling resources, crumbling political structure, natural disasters, and war. Will your family become a part of the history of Copan, forever carved into the steps of the hieroglyphic stair? Or will your story be forgotten? Copan: Dying City is a heavy Eurogame for 1 to 4 players with both worker-placement and tile-placement mechanisms. The game features a reversed difficulty curve because when play begins, resources are plentiful, making most actions easy to accomplish. However, all resources are finite. When they reach critical levels, they trigger potentially devastating events, and once they run out, they're gone forever. Every move you make impacts the rest of the game, both for you and other players, as Copan's inevitable fate looms. This game was never released due to company going bankrupt. —description from the publisher

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Credits

Designers

2
Eric Dubus Olivier Melison

Artists

1
Ronan Toulhoat

Publishers

1
Holy Grail Games

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