Table feel
Cónclave has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies. However, the game does not emphasize cooperation as much.
The emissaries of the great lords of the kingdom are on their way to the most important secret mage gathering of all times. At the Conclave, the supreme overseer of all magic will be appointed. The power and honor of the great lords’ houses is at stake if they do not achieve enou...
Players
2-4
Time
25-30
Age
10+
Weight
2
Rating
6.57
Should this hit the table?
Cónclave has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies. However, the game does not emphasize cooperation as much.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Cónclave has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies. However, the game does not emphasize cooperation as much.
Cónclave has a high replayability score due to its strong variability in the gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game allows players to improve their strategy over time, discovering new tactics and strategies. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, it offers a rewarding and engaging experience for those willing to invest the effort.
Cónclave has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
The emissaries of the great lords of the kingdom are on their way to the most important secret mage gathering of all times. At the Conclave, the supreme overseer of all magic will be appointed. The power and honor of the great lords’ houses is at stake if they do not achieve enough influence over the different Magic types through alliances with the three Brotherhoods. Fellow mages, sharpen your tongues as the Conclave is about to commence! Play in tabletopia https://tabletopia.com/games/conclave-2020 During the game you will send Emissaries to the Conclave to gain control of at least one Magic at the end of the game. To do so, you will have to attract followers to your Influence Zone. But beware: at the end of the game the followers that belong to a Magic you do not control will be disappointed, and will work to your disadvantage. In Conclave, the player with the least Resentment Points at the end of the game is the winner. The Main mechanism of the game is send a card (an emissary) from your hand to an empty space of the Conclave. Then the player will get followers if the sum of the influence of the cards in the row of the emissary is 10 or more , the Mages with the same color or the same Brotherhood of the emissary will abandon the Conclave to join the area of followers of the player . The check to get followers also is done in the column where the emissary was placed. The emisary will remain in the conclave as a Mage. —description from the designer . Best Card Game by Carta Mundi - Premio Archimede 2018 Winner Ciudad de Granollers Contest 2018 .. Los Emisarios de los grandes señores del reino se dirigen a la reunión de hechiceros más importante de todos los tiempos. En el Cónclave se decidirá quien tendrá el control de las magias durante los años venideros. Los grandes señores se juegan su poder y el honor de sus casas si no consiguen la suficiente influencia sobre las Magias a través de alianzas entre las tres Hermandades. ¡Hermanos Hechiceros, afilad vuestras lenguas que el Cónclave está a punto de comenzar! Durante la partida, enviarás Emisarios al Cónclave para obtener el control de al menos una Magia al final de la partida. Para lograr el control, atraerás seguidores de cada Magia a tu Zona de influencia. Pero cuidado, al final de la partida, los seguidores que pertenezcan a una Magia que no controles se sentirán decepcionados y jugarán en tu contra. En Cónclave, gana el jugador que acumule menos puntos de decepción. La Mecánica Principal del juego consiste en enviar una carta (un emisario) de tu mano a un espacio vacío del Cónclave. Entonces el jugador obtendrá seguidores si la suma de la influencia de las cartas en la fila del emisario es 10 o más, tanto los Magos con el mismo color como de la misma Hermandad del emisario abandonarán el Cónclave para unirse al área de seguidores del jugador . La comprobación para conseguir seguidores también se realiza en la columna donde se colocó el emisario. El emisario permanecerá en el cónclave como otro Mago más. —description from the designer (Spanish) Juega en Tabletopia https://tabletopia.com/games/conclave-2020
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