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Command Decision box art
Rich game profile

Command Decision

Command Decision is a set of miniatures rules which enables players to refight operational-level combined arms engagements during WWII. It shows the importance of each element of the combined arms team and does so in a fast-playing format that uniquely captures the pace and tempo...

Players

2

Time

?-?

Age

12+

Weight

3.55

Rating

6.49

Should this hit the table?

Quick read before the metadata.

Command Decision has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 4.0

More strategic control

Table feel

Command Decision has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Command Decision has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and allows players to improve their tactics over time. The player interaction score is average, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it offers a good balance between easiness and depth. Overall, Command Decision has a strong replayability score of 7.9.

Luck profile

The final luck score for Command Decision is 8, indicating a low influence of luck. The game relies more on player decisions and strategy, with random elements having minimal impact. Players have substantial ability to mitigate randomness through strategic decisions and planning.

Overview

What ABG knows about this game

Command Decision is a set of miniatures rules which enables players to refight operational-level combined arms engagements during WWII. It shows the importance of each element of the combined arms team and does so in a fast-playing format that uniquely captures the pace and tempo of modern mobile combat. Game Components include: One rules book One data chart booklet One organization booklet One campaign booklet One rules summary folder Four game reference charts One sheet of markers

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Editions

Versions and regional releases

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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Frank Chadwick

Artists

1
Steve Venters

Publishers

1
Game Designers' Workshop (GDW Games)

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