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Combo King box art
Rich game profile

Combo King

Choose a card from your hand and then try to complete the dice-roll challenge pictured on it. Depending on the challenge, you get between one and eight dice to roll. Some challenges are single-player, some allow you to challenge an opponent, and some include every player. Differe...

Players

2-4

Time

?-?

Age

8+

Weight

1.15

Rating

5.87

Should this hit the table?

Quick read before the metadata.

Combo King has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.5

Scales well

Strategy 4.7

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Combo King has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Combo King offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The strategic depth and scalability of the game further enhance its replay value. While the easiness to learn score is relatively low, the overall replayability score for Combo King is still strong at 8.1.

Luck profile

Combo King has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Choose a card from your hand and then try to complete the dice-roll challenge pictured on it. Depending on the challenge, you get between one and eight dice to roll. Some challenges are single-player, some allow you to challenge an opponent, and some include every player. Different challenges give you three rolls of the dice, or one, or an unlimited number to attempt your challenge. Various cards let you set dice aside and re-roll the remaining ones--while some cards dictate that you only get a single roll. If the dice don't go your way, you can cash in your chips for an extra roll, an extra turn, or perhaps a new card. The player that successfully completes their challenges--while wisely using their chips and re-rolls--is crowned the "Combo King."

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Editions

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Credits

People and publishers

Designers

1
Tony Richardson

Artists

1
Dean MacAdam

Publishers

2
Gamewright Schmidt Spiele

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