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Cobras box art
Rich game profile

Cobras

Cobras are overrunning the village, so the authorities have put out a bounty on them. Seizing the opportunity, you have secretly begun breeding cobras for the extra income. However, your scheme won't go unnoticed forever, and when the authorities cancel the program, any cobras yo...

Players

1-5

Time

30-45

Age

13+

Weight

1.83

Rating

6.83

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Cobras offers a high level of variability with its gameboard, multiple paths to victory, and random elements. The availability of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and allows players to improve their tactics over time. The scalability ensures an enjoyable experience regardless of the number of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Cobras has a strong replayability score of 7.79 out of 10.

Luck profile

Cobras has a moderate influence of luck. Random elements like dice rolls or card draws play a notable but not exclusive role in determining the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. Overall, the game has a balanced mix of luck and strategy.

Overview

What ABG knows about this game

Cobras are overrunning the village, so the authorities have put out a bounty on them. Seizing the opportunity, you have secretly begun breeding cobras for the extra income. However, your scheme won't go unnoticed forever, and when the authorities cancel the program, any cobras you're left with will bite you. Cobras is a trick-taking game that is played over a series of rounds. The players who do not win a trick divide up the cobras shown on the cards that were played; the player who won the trick turns in their cobra tokens for points. If you have any cobras in your basket when the round ends, you lose 1 point per cobra. Add up your points from round to round. When a round ends with one or more players at 100 points or more, the game ends and the player with the most points wins.

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

2
Chris Zinsli Suzanne Zinsli

Artists

2
Jeff Brown (II) Keith Pishnery

Publishers

1
Cardboard Edison

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