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Clumsy Thief box art
Rich game profile

Clumsy Thief

A hilarious, fast-paced card game reinforcing double digit addition skills. The cards consist of various money cards and a few thief and jail cards. The goal is for players to collect the most money. The game starts with players making piles of two cards that add up to $100. Once...

Players

2-6

Time

?-?

Age

8+

Weight

1

Rating

5.71

Should this hit the table?

Quick read before the metadata.

Moderate interaction

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.2

Low interaction

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Moderate interaction

Replay value

Clumsy Thief has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.

Luck profile

Clumsy Thief has a moderate level of luck involved in the game. Random elements such as card draws and dice rolls do have an impact on the outcome, but players also have the opportunity to make strategic decisions to mitigate the effects of luck. The game strikes a balance between luck and strategy, making it an enjoyable experience for players who appreciate both elements. While luck does play a role, it is not the sole determinant of the game's outcome.

Overview

What ABG knows about this game

A hilarious, fast-paced card game reinforcing double digit addition skills. The cards consist of various money cards and a few thief and jail cards. The goal is for players to collect the most money. The game starts with players making piles of two cards that add up to $100. Once these starting piles have been made, the stealing can begin. You can steal a pile by putting a money card on top of the pile but the total of the top two cards must always equal $100. Slide the stolen pile to your side of the table. Piles can be stolen over and over again. A Thief card can steal a money pile. A Jail card can steal a pile with a Thief card. The player with the most money when the cards run out wins.

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

1
Jeanie Mehran

Publishers

2
LĂșdilo Melon Rind

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