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Citytrip Antwerpen box art

Citytrip Antwerpen

Players

1-6

Time

20-45

Age

8+

Weight

?

Rating

7.97

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Citytrip Antwerpen has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Citytrip Antwerpen offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Citytrip Antwerpen has a strong replayability score of 7.9.

Luck profile

Citytrip Antwerpen has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Citytrip Antwerp is the second game in the Citytrip series featuring new gameplay elements. As a tour guide you want to create the most memorable trip by visiting famous buildings and musea, events, restaurants and more. Citytrip Antwerp is a flip & write game that is quick to setup and easy to play. With a basic and advanced scoresheet, 23 starting points and 44 different missions, no 2 games will feel the same! One player flips the upper card of the action stack. Simultaneously everybody chooses 2 actions that are horizontally or vertically adjacent (=7 possible combinations). Each player creates a road and circles achieved goals which give points on the scoresheet. The game ends after 15 turns. The player with the highest satisfaction score wins Citytrip Antwerp. —description from the designer

Editions

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Credits

Designers

1
Christof Van Conkelberge

Artists

1
Christof Van Conkelberge

Publishers

2
(Self-Published) Citytrip Games

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