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City Blox box art

City Blox

Players

2-4

Time

15-20

Age

6+

Weight

1

Rating

5.56

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

City Blox has a moderate level of direct confrontation and strategic depth. Players need to be aware of and react to each other's strategies frequently. While there is some level of cooperation required, it is not the main focus of the game. Overall, City Blox provides a good balance of player interaction.

Replay value

City Blox offers a high level of variability with its gameboard, expansions, and strategic depth. The game adapts well to different player counts and is moderately easy to learn. Overall, it provides a solid replayability experience with a score of 7.9.

Luck profile

City Blox has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game's outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, City Blox provides a good balance between luck and player agency.

Overview

City Blox is a building game, using the classic interlocking building blocks, where you compete to become the first to build an entire city block comprising a house, a school, and a supermarket. Each player receives three plots (building plates) and three landscape cards: a green house card, a yellow school card, and a brown supermarket card. Landscape cards are each placed next to an empty plot. Players take turns selecting a building block from the build pile and placing it on any of their plots so it matches the die-cut shape of the landscape card lying next to that plot. The first player to correctly place their building blocks on all three plots and fit the corresponding landscape card on top of their completed structure wins the game. But don’t rejoice too soon! For each completed plot, you must select an event card and follow the instructions—you may have to swap a building block with another player (faulty delivery), remove a building block from your plot (hurricane), or give all players an additional block (additional grant). In the building business, you never know what will happen next. —description from the publisher

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Credits

Designers

1
Jacob Berg

Publishers

1
Jacob's Brick Games

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