ABG All Board Games
Can't Stop Express box art
Rich game profile Overall rank #5486

Can't Stop Express

Can't Stop Express is a re-implementation of Choice/Einstein which, in turn, is a re-implementation of the game Solitaire Dice, first published in 1969 in Sid Sackson's book A Gamut of Games. The rules to Can't Stop Express and Choice/Einstein are identical to Solitaire Dice. To...

Players

1-4

Time

?-?

Age

10+

Weight

1.25

Rating

6.10

Overview

What ABG knows about this game

Can't Stop Express is a re-implementation of Choice/Einstein which, in turn, is a re-implementation of the game Solitaire Dice, first published in 1969 in Sid Sackson's book A Gamut of Games. The rules to Can't Stop Express and Choice/Einstein are identical to Solitaire Dice. To win at Can't Stop Express, you need the courage to take risks, but also the ability to predict and plan. After each throw of the five dice, you try to choose the best combination of two pairs while also making a good choice for the fifth die. Through this effort, you are awarded points, and whoever has the most points at the end of the game — which usually takes 24-25 rolls — wins. The instructions includes solitaire rules.

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

No media imported yet.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Commerce mapping

Buying signals

No commerce mappings imported yet.

Credits

People and publishers

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.