Table feel
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Players will travel by the world, passing by the five localities indicated in a card of selected trip at random and returning to the departure point, a Spanish city chosen by the own player. Every player gets some money and his travel card. He can choose between road, ship and pl...
Players
2-6
Time
?-?
Age
8+
Weight
1.43
Rating
6.10
Should this hit the table?
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.
Buen Viaje has a high variability gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, increasing replay value. The game offers deep strategic possibilities and room for players to improve their strategy over time. The player interaction score is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It is relatively easy to learn, offering a good balance between depth and accessibility. Overall, Buen Viaje has a strong replayability score of 7.9.
Buen Viaje has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While some strategic decisions can influence the outcome, luck still plays a significant role. The game is a balanced mix of luck and strategy, with the game outcome being determined by both player decisions and luck.
Overview
Players will travel by the world, passing by the five localities indicated in a card of selected trip at random and returning to the departure point, a Spanish city chosen by the own player. Every player gets some money and his travel card. He can choose between road, ship and plane routes to get his destinations and every kind of transportation costs different (100, 500, 5000). A road travel rolls half of a six dice roll. A ship travel rolls one six dice. A plane travel rolls two six dices. At every destination city, players must stay one turn and buying a postal card for 500. Contents are a board depicting the whole world and routes, 65 postal cards, 13 travel cards, 6 pawns, 2 dices and money.
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