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Bookmaker box art
Rich game profile

Bookmaker

In Bookmaker, players bet on horses in a series of races. They're not concerned about which horse wins, however, so much as making as much money as possible from the bets they place based on which race cards they hold in hand. Each turn is divided into two phases: the bidding and...

Players

3-9

Time

?-?

Age

12+

Weight

1.75

Rating

6.00

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but limited emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 3.8

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but limited emphasis on cooperation.

Replay value

Bookmaker has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with the potential for new tactics and strategies to be discovered. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, it offers a rewarding and engaging experience for players.

Luck profile

The final luck score for Bookmaker is 5.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

What ABG knows about this game

In Bookmaker, players bet on horses in a series of races. They're not concerned about which horse wins, however, so much as making as much money as possible from the bets they place based on which race cards they hold in hand. Each turn is divided into two phases: the bidding and the race. During each race two players will be the bookmakers, the ones who set the odds on the four horses. At the start of the race, four race cards from the deck of 80 cards are turned face-up, while each player (including each bookmaker) is dealt four race cards face down. Players look at these cards to determine which cards are out of play – that is, which horses are less likely to move during the race. The bookmakers secretly exchange two cards each to give them extra information. Then the bookmakers individually set odds on the four horses (1:1, 1:2, and so on, with the total of the second numbers adding to at least ten). They reveal these odds to the other players, who must then place at least one bet with one bookmaker. They can place more bets if desired, even with both bookmakers. Each bookmaker records the amount bet and the odds for that horse, and he can then lower the odds on that horse if desired (but if the total of the odds would drop below ten, he must raise the payoff on another horse. Players continue placing bets as long as they want. Once all bets are finished, players remove all cards from play, then reveal cards from the top of the deck one-by-one, moving the appropriately colored horse forward one space for each card revealed. Whichever horse reaches the #10 spot on the track first wins. All players who bet on this horse are paid off in the appropriate amount from the bookmakers. During the race, the betters can ask for credit from the bank to spend and win more money – but of course in the end, they will be forced to pay the money back to the bank with interest! After an agreed upon number of races, with each player being bookmaker the same number of times, whoever has the most money wins! Variant rules in Bookmaker add wild race cards that move the horse which moved on the previous turn, a bet on which horse is the nag, and a harness option in which horses can break from the track and be disqualified.

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Credits

People and publishers

Designers

1
Giuseppe De Carolis

Artists

1
Christophe Swal

Publishers

1
Giochi Uniti

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