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The Bogey box art
Rich game profile

The Bogey

A solitaire traditional card game named after the fey creatures, called bogeys, used to explain everyday grievances. The aim of the game is to play all 52 cards in as few columns as you can. After each turn by the player, the bogey (not to be confused with the mythical "Boogeyman...

Players

1-2

Time

5-10

Age

?+

Weight

1.33

Rating

6.66

Should this hit the table?

Quick read before the metadata.

The Bogey has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 4.1

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The Bogey has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

The Bogey offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their tactics over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, The Bogey has a strong replayability score of 8.15.

Luck profile

The Bogey has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role in determining the game's outcome.

Overview

What ABG knows about this game

A solitaire traditional card game named after the fey creatures, called bogeys, used to explain everyday grievances. The aim of the game is to play all 52 cards in as few columns as you can. After each turn by the player, the bogey (not to be confused with the mythical "Boogeyman") has their turn - playing the next card in the deck to the table regardless of how inconvenient it may be.

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Credits

People and publishers

Designers

1
Katharine Turner

Publishers

1
(Self-Published)

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