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Board And Table Games From Many Civilizations box art
Rich game profile

Board And Table Games From Many Civilizations

Anybody that has looked in the Games section in a bookshop will have seen this work. Originally published by the OUP in two volumes, Board And Table Games 1 (1960), Board And Table Games 2 (1969), the revised edition in 1979 brought both books together. Robert Bell wrote the defi...

Players

2

Time

?-?

Age

12+

Weight

2.33

Rating

7.48

Should this hit the table?

Quick read before the metadata.

Catan has a moderate level of direct confrontation and strategic depth. Players need to be aware of and react to each other's strategies frequently. While there is some cooperation involved, it is not the main focus of the game. Overall, Catan has a good level of player interaction.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.2

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Catan has a moderate level of direct confrontation and strategic depth. Players need to be aware of and react to each other's strategies frequently. While there is some cooperation involved, it is not the main focus of the game. Overall, Catan has a good level of player interaction.

Replay value

Catan offers a high degree of variability with its gameboard, allowing for different experiences each time it is played. The availability of expansions adds new content and gameplay elements, further enhancing the replay value. The game offers deep strategic possibilities and room for players to improve their tactics and strategies over time. The player interaction score is average, and the game scales well with different numbers of players without compromising its appeal or balance. While Catan may take some time to learn, it offers a good balance between easiness and depth. Overall, Catan has a strong replayability score of 7.9.

Luck profile

Catan has a moderate level of randomness impact, with dice rolls determining resource production. However, players have substantial ability to mitigate luck through strategic decisions such as initial settlement placement and trading. The game relies on a balanced mix of luck and strategy, making it suitable for players who enjoy both elements.

Overview

What ABG knows about this game

Anybody that has looked in the Games section in a bookshop will have seen this work. Originally published by the OUP in two volumes, Board And Table Games 1 (1960), Board And Table Games 2 (1969), the revised edition in 1979 brought both books together. Robert Bell wrote the definitive scholastic text on pretty much every ancient abstract board, tile, race and dice game you've heard of, and more you never knew about. With simple illustrations and some b&w photos, the rules and history of each game is quickly and briefly studied. There are even biographies of noted gamers, such as Hoyle. This is an academic work, for students not children, but even dipping into it will bring great pleasure to any gamer. And Bell constantly encourages the reader to make and play the games shown. ISBN 0-486-23855-5

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Commerce mapping

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Credits

People and publishers

Designers

1
R. C. Bell

Artists

2
R. C. Bell Charles Joshua Chaplin

Publishers

4
Constable & Co. Ltd. Dover Publications General Publishing Co. Ltd. Oxford University Press

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