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Bitten box art
Rich game profile

Bitten

You are a vampire, werewolf, or zombie trying to take over the city. Deploy recruits to overrun strategic locations, but be careful... If the competing factions discover your true allegiance, they can send monsters to destroy you in your own lair! Bitten is a social deduction gam...

Players

3-6

Time

45-60

Age

13+

Weight

1.33

Rating

6.58

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth with frequent interaction, but less emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth with frequent interaction, but less emphasis on cooperation.

Replay value

Bitten has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It is moderately easy to learn, making it accessible to a wide range of players.

Luck profile

Bitten has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role. The game is a balanced mix of luck and strategy, with the outcome being influenced by both factors.

Overview

What ABG knows about this game

You are a vampire, werewolf, or zombie trying to take over the city. Deploy recruits to overrun strategic locations, but be careful... If the competing factions discover your true allegiance, they can send monsters to destroy you in your own lair! Bitten is a social deduction game with card drafting. Players do not know who is on their team, or if they even have a teammate. After drafting recruits, players place their recruits in the city attempting to overrun locations or in other players' lairs to prevent them from winning. —description from the publisher

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Editions

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Credits

People and publishers

Designers

1
Benjamin Kanelos

Artists

2
Ray Arrastia Alan Janush

Publishers

1
CatDragon Games

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