Table feel
Bellum has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not emphasize cooperation as much.
This is a 2 player deckbuilding game, occuring during the Antiquity. Each player represent Athen or Sparta and are fighting in order to erase the opponent city. Will you cast meteors, unleash the Cerberus or ask Achillus to raise an army ? How to win ? Each player has a city (Ath...
Players
2
Time
?-?
Age
?+
Weight
2.75
Rating
6.71
Should this hit the table?
Bellum has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not emphasize cooperation as much.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Bellum has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not emphasize cooperation as much.
Bellum has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, with expansions adding new content and gameplay elements. Players have room to improve their strategy over time, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it offers a rewarding and engaging experience for those willing to invest the time.
Bellum has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
This is a 2 player deckbuilding game, occuring during the Antiquity. Each player represent Athen or Sparta and are fighting in order to erase the opponent city. Will you cast meteors, unleash the Cerberus or ask Achillus to raise an army ? How to win ? Each player has a city (Athen or Sparta), split into 4 areas. Once all the areas of the opponent city are destroyed, then you win the game ! How to play ? Each player turn follow the same 3 steps : 1) Attack Phase 2) Play Phase 3) Buy Phase 1) Attack Phase During that phase, you choose any number creatures among the one that you control and declare them as "attacking". Then the defending player will declare which of his own creature will block which attacking creature. => unblocked creature will reach the opponent city & destry 1 part of the city (same result if several creature are non-blocked). 2) Play Phase During that phase, you can play spell & creatures in any order 3) Buy Phase During that phase you can buy cards. Each card cost 1 card to discard, sometimes with pre-requisites on the kind of card to discard. Once that is done, you draw 3 cards and the other player's turn starts.
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