ABG All Board Games
Battletech Science Fiction Combat Book Game: Shd-2h Shadow Hawk box art
Rich game profile

Battletech Science Fiction Combat Book Game: Shd-2h Shadow Hawk

Based on the fantasy Lost Worlds game books (but incompatible with the Lost Worlds series). Each player uses a book and a stat sheet that represent their 'mech. By giving your opponent your book, and taking theirs, you get to see the actual first person view in the combat. Series...

Players

2

Time

?-?

Age

12+

Weight

1.9

Rating

6.11

Should this hit the table?

Quick read before the metadata.

The Battletech Science Fiction Combat Book Game: SHD-2H Shadow Hawk has a high level of direct confrontation and strategic depth. Players frequently need to be aware of and react to each other's strategies. However, there is less emphasis on cooperation in this game.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.7

More strategic control

Table feel

The Battletech Science Fiction Combat Book Game: SHD-2H Shadow Hawk has a high level of direct confrontation and strategic depth. Players frequently need to be aware of and react to each other's strategies. However, there is less emphasis on cooperation in this game.

Replay value

The Battletech Science Fiction Combat Book Game: SHD-2H Shadow Hawk has a high replayability score due to its high variability, strategic depth, and scalability. The game offers different experiences each time it is played, with the presence of expansions adding new content and gameplay elements. There is ample room for players to improve their strategy over time, and the game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

The final luck score for Battletech: SHD-2H Shadow Hawk is 7.3, indicating a game that relies more on player decisions and strategy than on luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. While there is still a balanced mix of luck and strategy, player strategy and decisions primarily determine the game outcome.

Overview

What ABG knows about this game

Based on the fantasy Lost Worlds game books (but incompatible with the Lost Worlds series). Each player uses a book and a stat sheet that represent their 'mech. By giving your opponent your book, and taking theirs, you get to see the actual first person view in the combat. Series: BattleTech Science Fiction Combat Book Game (Nova Game Designs) GRF-1N Griffin LCT-1S Locust RFL-3N Rifleman SHD-2H Shadow Hawk WHM-6R Warhammer WSP-1A Wasp

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

No media imported yet.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Commerce mapping

Buying signals

No commerce mappings imported yet.

Credits

People and publishers

Designers

2
Karl Hiesterman Alfred Leonardi

Artists

1
Doug Shuler

Publishers

1
Nova Game Designs

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.