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Bataflash box art
Rich game profile

Bataflash

The aim of this game is collect all the cards from the other players. At the beginning of the game the cards are all dealt to the players and put face down in front of each one. In each turn the players turn over their top card at the same time. The first player to locate an anim...

Players

2-4

Time

?-?

Age

5+

Weight

1

Rating

5.41

Should this hit the table?

Quick read before the metadata.

Bataflash has a high level of direct confrontation and strategic depth. Players need to frequently pay attention to others' actions. However, there is less emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Bataflash has a high level of direct confrontation and strategic depth. Players need to frequently pay attention to others' actions. However, there is less emphasis on cooperation in the game.

Replay value

Bataflash offers a high degree of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the investment. Overall, Bataflash has a strong replayability score of 7.9.

Luck profile

Bataflash has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role in the game. The game outcome is a balanced mix of luck and strategy.

Overview

What ABG knows about this game

The aim of this game is collect all the cards from the other players. At the beginning of the game the cards are all dealt to the players and put face down in front of each one. In each turn the players turn over their top card at the same time. The first player to locate an animal that appears on all the turned cards shouts out its name and collect the played cards.

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

1
Eric Héliot

Artists

1
Eric Héliot

Publishers

1
Djeco

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