Table feel
Asalto has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.
This game evolved from (or alongside) Fox & Geese and seems to have appeared first in Germany at least as early as 1803, where it has been known as Belagerungsspiel (Siege Game) or Festungsspiel (Fortress Game.) In English speaking countries it was published as Siege, or German T...
Players
2
Time
?-?
Age
10+
Weight
1.67
Rating
5.83
Should this hit the table?
Asalto has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Asalto has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.
Asalto offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 8.14.
The final luck score for Asalto is 5.67, indicating a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
This game evolved from (or alongside) Fox & Geese and seems to have appeared first in Germany at least as early as 1803, where it has been known as Belagerungsspiel (Siege Game) or Festungsspiel (Fortress Game.) In English speaking countries it was published as Siege, or German Tactics. In France it was published in 1855 as Assault. In Italy it is called Assalto, Assalto al Fortino, Assedio di Sebastopoli, and Citadel. Since it is played on essentially a Fox & Geese board with additional markings and pieces, it was often included in a set with rules for Fox & Geese and Solitaire. The markings outline one nine-point side of the cross as a distinct fortress or castle, typically in a different color from the rest of the board's points. Also, the horizontal lines of the board are in a different color than the rest, but for the few closest to the fortress. This is to indicate where the attacker may not move; in some editions these markings are absent and instead simply described by the player's rules of movement. The defending player has two pieces in the fortress, either on specific starting points or anywhere the player chooses, depending on the included rules. The other player has twenty-four pieces, one on each of the board's remaining points. The goal for the attacking player is to occupy all nine of the fortress points with one of his pieces. The goal for the defending player is to reduce the attacker to eight pieces, thereby preventing occupation of the fortress. Attackers may move along the vertical or diagonal lines towards the fortress only, except on the few marked horizontal lines near the fortress. They may not jump or capture any pieces. The defenders may move in any direction along any line, and may capture (remove from the board) an attacker's piece by jumping over it to a vacant opposite point. Siege evolved further into a larger edition with a sixty-seven point board, seventeen points for the fortress (and three defending pieces) and fifty points for the attackers. Sometimes published in Germany and continental Europe as Neues Belagerungsspiel (New Siege Game) or Grosses Festungs-Spiel (Big Fortress Game,) it was known in English-speaking countries as The Royal Garrison Game and has been published under many other names since then. Examples of books or game compilations containing Asalto, e.g : 'The Boardgame Book 'The Book of Classic Board Games or 'Medito
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