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Artifact box art
Rich game profile

Artifact

It is the early 20th Century, and the great museums of Europe and America compete for artifacts from around the world in order to fill their museums with the most prestigious exhibitions. In Artifact, players are archaeologists researching sites around the globe to search for art...

Players

3-5

Time

?-?

Age

12+

Weight

2.73

Rating

5.67

Should this hit the table?

Quick read before the metadata.

Artifact has a high level of direct confrontation and strategic depth in confrontation. Players need to pay attention to each other's strategies frequently. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

Artifact has a high level of direct confrontation and strategic depth in confrontation. Players need to pay attention to each other's strategies frequently. However, there is less emphasis on cooperation in the game.

Replay value

Artifact offers a high level of variability with its gameboard, providing different experiences each time it is played. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is average, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it offers a good balance between easiness and depth. Overall, Artifact has a strong replayability score of 7.8.

Luck profile

Artifact has a moderate level of luck involved in the game. Random elements like card draws and some dice rolls can have a notable impact on the outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with player decisions playing a significant role in determining the outcome.

Overview

What ABG knows about this game

It is the early 20th Century, and the great museums of Europe and America compete for artifacts from around the world in order to fill their museums with the most prestigious exhibitions. In Artifact, players are archaeologists researching sites around the globe to search for artifacts, which are then shipped back to the museums in order to produce exhibitions that increase funding for future digs and earn prestige to win the game. Actions and funds are limited, however, and competition is fierce. Sometimes it is even necessary to deal on the black market in order to generate extra income or to acquire the one artifact that will complete a valuable exhibition. The player who earns the most prestige points through producing exhibitions and managing his budget best wins the game. Artifact is a rich gaming experience that provides players with many options to think about. In order to make it easier to learn the game, the rules have been separated into the Base Game, followed by rules for the two expansions that, when added, make up the Complete Game. The game can be played and enjoyed as the base game or by including any one of the expansions, but the complete game is highly recommended for experienced players.

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

2
Jeffrey D. Allers Bernd Eisenstein

Artists

1
Christophe Swal

Publishers

1
White Goblin Games

Linked items

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