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Air Alliance box art

Air Alliance

Players

2-4

Time

50-80

Age

8+

Weight

2.75

Rating

5.53

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Air Alliance has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Air Alliance has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game allows players to improve their strategy over time, with deep strategic possibilities. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, it offers a rewarding and engaging experience.

Luck profile

Air Alliance has a moderate level of luck involved in the game. Random elements such as dice rolls and card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Air Alliance strikes a good balance between luck and strategy.

Overview

You are the owner of an airline company flying all over the world. You carry the world's passengers, flying from airport to airport with the airplanes of your own company. You can get many landing rights at the airports at the ECONOMY CLASS. Though the action is slower, you can get higher points in the FIRST CLASS. It is a chance to show your skill to operate the airplanes efficiently and find the best cruising course based on the changing PASSENGER CARDS at the baggage claim! However, your company does not offer service at every airport. To outsmart your rivals and to best satisfy your passengers, it is going to be necessary to apply a code sharing system with other airlines or alliances. In Air Alliance übernehmen die Spieler die Rolle des Managements einer Fluggesellschaft und schicken Flugzeuge und Passagiere um die Welt. Dabei müssen die Spieler abwägen zwischen der Economy-Class, die es leichter macht eine Landeerlaubnis zu erhalten und der First-Class, die zwar viele Punkte bringt, aber unflexibel ist. Auch das Gepäck der vielen Passagierkarten muss geschickt organisiert und Transportiert werden. Nur wer dies alles geschickt handhabt, hat das Zeug zum Topmanager! Allerdings besitzt die eigene Fluggesellschaft alleine nicht alle Flughäfen. Um die Konkurrenz zu überholen und die meisten Passagiere um die Welt zu befördern, muss man Codesharing betreiben und Allianzen gründen. Eine Air Alliance. Vous êtes le propriétaire d’une compagnie aérienne internationale. Vos avions emmènent des voyageurs d’aéroport en aéroport, partout dans le monde. Déciderez-vous de miser sur la classe économique, ouverte à tous les aéroports, ou sur la première classe, certes plus délicate à bien faire fonctionner, mais tellement plus gratifiante ? MOVIE : https://youtu.be/m1kmePK7jSw

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Credits

Designers

1
Akio Nomura

Artists

1
Akio Nomura

Publishers

2
Japon Brand Route11

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