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Adios Amigos box art

Adios Amigos

Players

2-4

Time

?-?

Age

8+

Weight

1.1

Rating

6.19

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.1

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Adios Amigos has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to others' strategies and turns. However, the game does not emphasize cooperation as much.

Replay value

Adios Amigos has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. Players have room to improve their strategy over time, discovering new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Adios Amigos provides a fresh and engaging experience with a high replayability factor.

Luck profile

Adios Amigos has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, with the outcome being influenced by both player decisions and random elements.

Overview

Somewhere in Mexico, rival gangs of desperadoes clash. To survive the inevitable shoot-out, you need to keep the coolest head and have the fastest trigger finger? Adios Amigos is fast-paced card game runs for five game rounds during each of which each player represents three desperadoes. All players act simultaneously. They need to realize quickly which pistol counter allows them to shoot at which desperado, and then immediately pull the trigger. They can do this if the hit number corresponds to either the sum of or the difference between the desperado numbers on the cards. If you don’t forget to reload and have your bundle of dynamite ready for just the right moment, chances are you may be the last desperado standing and get a loot tile in reward.

Editions

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Files

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Credits

Designers

1
Momo Besedic

Artists

3
Christian Hanisch Anette Kannenberg Hans-Georg Schneider

Publishers

1
Pegasus Spiele

Linked items

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