ABG All Board Games
21moon box art
Rich game profile

21moon

The story so far – exploration of mineral resources on the moon The year is 2117. Climate change has taken its toll on Earth and new resources are needed to fuel a very technically advanced society gathered into ever growing megacities around the globe. Research during the last 5...

Players

2-5

Time

150-310

Age

?+

Weight

3.67

Rating

7.44

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

21moon has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

The final luck score for 21moon is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

The story so far – exploration of mineral resources on the moon The year is 2117. Climate change has taken its toll on Earth and new resources are needed to fuel a very technically advanced society gathered into ever growing megacities around the globe. Research during the last 50 years has shown that the Moon has several very pure and effective mineral resources that are needed on Earth. This year, mining corporations has established bases on the Moon with the purpose of building a transportation network to mine valuable mineral resources. As these resources are of global interest, the top 20 nations on Earth have invested in a freight rocket “Future One” scheduled to fly to the moon and transport minerals back to Earth. When the game starts, the corporations got eleven months to gather as much minerals as possible before the rocket leaves the moon. Players are opportunistic investors –most wealth at the end of the game wins! The players (referred to as “investors” in this game) see an excellent opportunity to make credits (=money) by investing in and running private companies and mining corporations on the moon. The corporations establish bases on the moon and build road networks to valuable mining resources, mining as much resources as possible until the freight rocket leaves the moon with its cargo of minerals. The winner is the wealthiest investor when the rocket leaves. An investor's wealth is made up of personal credits and current market value of owned shares in the seven corporations. 21Moon is an 18xx game.

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

No media imported yet.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Commerce mapping

Buying signals

No commerce mappings imported yet.

Credits

People and publishers

Designers

1
Jonas Jones

Artists

2
Jonas Jones Christopher Stenseth

Publishers

1
All-Aboard Games

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.