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1824: Austrian-hungarian Railway (second Edition) box art
Rich game profile

1824: Austrian-hungarian Railway (second Edition)

1824 Austrian-Hungarian Railway is an 18xx railway building and share dealing game for 3-6 players. It is based on Francis Tresham's game 1829 and on Leonhard Orgler's game 1837. The player who has the greatest wealth in cash and shares at the end of the game is the winner. A set...

Players

2-6

Time

180-240

Age

14+

Weight

4.05

Rating

7.92

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a good balance between direct and strategic confrontation.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The expansions available add new content and gameplay elements. There is deep strategic depth and room for players to improve their strategy over time. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, it offers a rewarding and engaging experience.

Luck profile

The final luck score for 1824: Austrian-Hungarian Railway (Second Edition) is 7.67 out of 10, indicating a relatively low influence of luck on the game outcome. Random elements have minimal impact, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

1824 Austrian-Hungarian Railway is an 18xx railway building and share dealing game for 3-6 players. It is based on Francis Tresham's game 1829 and on Leonhard Orgler's game 1837. The player who has the greatest wealth in cash and shares at the end of the game is the winner. A set of simple mechanisms form the basis of 1824 Austria-Hungary. You use the yellow, green, brown and gray tiles to create a rail network on the map. Just as in a real railway business, the track in the game connects railway stations to each other. The trains (train cards) make notional journeys from one station to the next and thereby earn money. The (imaginary) passengers pay for their journeys. The more numerous and the more important the stations on a train's journey are, the more money it earns for the company and its shareholders. In the game you and your fellow players can own up to 6 Mountain Railways, 4 Coal Railways, 7 forerunners of the National Railways, as well as shares in 3 National Railways and 5 Regional Railways. The Major Companies (the National and Regional Railways) belong to their shareholders. The player with the most shares in the company is the Director of that company and decides how the company will act. This game is a further streamlined version of the self-published 1824 from 2005. —description from the publisher

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